<div dir="ltr"><div><div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">As for an "osgtank" model, I have no idea what you are talking about,<br>
it's not anything to do with the core OpenSceneGraph source code<br>
distribution or the OpenSceneGraph-Data distribution. Again this is<br>
an issue of just throwing out a question without any proper context.<br></blockquote><div> <br>I suspect OP is looking at some older Wiki examples for OSG like this<br></div><br><a href="http://trac.openscenegraph.org/projects/osg//wiki/Support/Tutorials/FileLoadingAndTransforms">http://trac.openscenegraph.org/projects/osg//wiki/Support/Tutorials/FileLoadingAndTransforms</a><br><a href="http://trac.openscenegraph.org/projects/osg//wiki/Support/Tutorials/FindingNodes">http://trac.openscenegraph.org/projects/osg//wiki/Support/Tutorials/FindingNodes</a><br><br></div>This (and related) pages talk about a tank model. Some of the given code contains a file name<br>t72-tank_des.flt<br><br></div>which according to Google can be found e.g. on github here:<br><a href="https://github.com/petercheng00/Indoor-Modeling/blob/master/NPS_Tutorials_src/NPS_Data/Models/t72-tank/t72-tank_des.flt?raw=true">https://github.com/petercheng00/Indoor-Modeling/blob/master/NPS_Tutorials_src/NPS_Data/Models/t72-tank/t72-tank_des.flt?raw=true</a><br><br>Also I did find some rather dated code that generates a tank model procedurally as a Geode<br><div><div class="gmail_quote"><br><a href="http://trac.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/examples/osghangglide/tank.cpp?rev=1697">http://trac.openscenegraph.org/projects/osg/browser/OpenSceneGraph/trunk/examples/osghangglide/tank.cpp?rev=1697</a><br><br>Christian<br> <br></div></div></div>