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Thanks, Robert and Chris! I built the quadtree myself and I had
indeed messed up the scene graph. Doing everything by the book works
much better, it runs smoothly now.<br>
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Regards,<br>
Andreas<br>
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<div class="moz-cite-prefix">On 2016-08-26 17:35, Chris Hanson
wrote:<br>
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<blockquote
cite="mid:CAGoufmZLJXPgoB+R42EAnUcy2pMFox+DrMFZmbNjG9Gf5D8mGQ@mail.gmail.com"
type="cite">
<div dir="ltr">Yeah, something's not right with your scene graph.
You shouldn't see that behavior if your PagedLODs are structured
correctly.
<div><br>
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<div>You might add some debugging messages to determine what is
happening in the PagedLOD node that contains the geometry that
disappears in #2, as it must be switching to SOME other child
during the #2 time period.</div>
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<div>You're not using an extra level of indirection like a
second PagedLOD under the main PagedLOD, are you? Or a Switch
or a ProxyNode or something else?</div>
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</div>
<div>What built the quadtree database?</div>
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