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Hi,<br>
<br>
Is there any way to avoid glitches in the PagedLOD during loading of
the higher level after the lower level has switched out? When flying
over my quad-tree terrain the tiles are flickering and the
background color is visible a short while before the higher level
has been loaded.<br>
<br>
One can of course override and implement logic that waits to switch
the lower level of until the higher has been loaded, but maybe I
have missed some existing setting?<br>
<br>
Regards,<br>
Andreas<font color="black" size="2"><span
style="font-size:0.8em;color:black"><br>
<br>
</span></font>
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