<div dir="ltr">Maybe I made it a bit confusing.<div><br></div><div>My problem is the clipping of the projected texture based on some near/far distances and the ones specified in the projection matrix have no effect</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Fri, Aug 12, 2016 at 11:14 AM, Nickolai Medvedev <span dir="ltr"><<a href="mailto:raizel.dev@yandex.ru" target="_blank">raizel.dev@yandex.ru</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hello, Trajce!<br>
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As far as I have understood, a problem with near/far?<br>
Try to increase them.<br>
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By the way, I will be glad to see shaders, publish them, please.<br>
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Thank you!<br>
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Cheers,<br>
Nickolai<br>
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Read this topic online here:<br>
<a href="http://forum.openscenegraph.org/viewtopic.php?p=68358#68358" rel="noreferrer" target="_blank">http://forum.openscenegraph.<wbr>org/viewtopic.php?p=68358#<wbr>68358</a><br>
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</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature" data-smartmail="gmail_signature">trajce nikolov nick<br></div>
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