<div dir="ltr"><div><div>Hello,<br><br></div>I've been investigating that source code but can't seem to find where the 2D tiled/LOD image rendering is handled. Can you give me some insight please?<br></div>Thank you<br></div><div class="gmail_extra"><br><div class="gmail_quote">2016-07-06 9:43 GMT+01:00 Sebastian Messerschmidt <span dir="ltr"><<a href="mailto:sebastian.messerschmidt@gmx.de" target="_blank">sebastian.messerschmidt@gmx.de</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
  
    
  
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    <div>Am 06.07.2016 um 10:31 schrieb
      Christian Buchner:<br>
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      <div dir="ltr">Isn't OsgEarth focused on meshed 3D terrain mostly?
        That might incur some unnecessary overhead when displaying this
        in a 2D projection top view.<br>
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    That's only half the truth. It can be used for tile based
    map-projections too. <br>
    <br>
    Cheers<span class="HOEnZb"><font color="#888888"><br>
    Sebastian</font></span><span class=""><br>
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        <div class="gmail_quote">2016-07-05 23:33 GMT+02:00 Jason
          Beverage <span dir="ltr"><<a href="mailto:jasonbeverage@gmail.com" target="_blank">jasonbeverage@gmail.com</a>></span>:<br>
          <blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
            <p dir="ltr">Check out <a href="http://www.osgearth.org" target="_blank">http://www.osgearth.org</a>,
              it likely does everything you're trying to do. </p>
            <p dir="ltr">Jason</p>
            <br>
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                  <div dir="ltr">On Tue, Jul 5, 2016, 5:18 AM Bruno
                    Oliveira <<a href="mailto:bruno.manata.oliveira@gmail.com" target="_blank">bruno.manata.oliveira@gmail.com</a>>
                    wrote:<br>
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                      <div>Hello,<br>
                        <br>
                        <br>
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                      can someone give me some hints on where to start
                      implementing a tile-based, large scale 2d map
                      renderer? This is similar to, for instance, Google
                      maps, i.e., it only shows the visible tiles, and
                      increases scale as I zoom in.<br>
                      <br>
                      I have a large tiled 2d raster map (e.g. 200k x
                      200k pixels) stored in hard disk. Can I add these
                      tiles to a PagedLOD engine?<br>
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