<div dir="ltr">Hi Bruno, <div><br></div><div>Take a look to this document from Chris ( Alphapixel ) <a href="http://alphapixel.com/wp-content/uploads/2015/04/LOD-Level-of-detail-in-OpenSceneGraph-OSG.pdf">http://alphapixel.com/wp-content/uploads/2015/04/LOD-Level-of-detail-in-OpenSceneGraph-OSG.pdf</a> .</div><div>It could shed some light on LODding.</div><div><br></div><div>Cheers.</div></div><div class="gmail_extra"><br><div class="gmail_quote">2016-05-16 12:03 GMT+02:00 Bruno Oliveira <span dir="ltr"><<a href="mailto:bruno.manata.oliveira@gmail.com" target="_blank">bruno.manata.oliveira@gmail.com</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div>Hello,<br><br></div>I am using a LOD but I don't understand how PIXEL_SIZE_ON_SCREEN range mode works.<br><br><br>I am doing<br><br>lod->setRangeMode(osg::LOD::RangeMode::PIXEL_SIZE_ON_SCREEN);<br><br></div>but what parameters can I use to configure this mode? <br></div>
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<br></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature"><div dir="ltr">Jordi Torres<br><br><br></div></div>
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