<div dir="ltr"><div><div>HI Nikolay,<br><br></div><div>The OSG's detection of glTexStorage2D is currently based on checking whether the function pointer is available in the driver, if it's available the OSG assumes it can be used. So perhaps the driver has the function but doesn't actually support it on the hardware you are using. Coulld you post the output to glewinfo?<br></div><div><br></div>Could you try setting the env var OSG_GL_TEXTURE_STORAGE to OFF to tell the OSG to override the enabling of glTexStorage2D.<br><br></div>Robert.<br></div><div class="gmail_extra"><br><div class="gmail_quote">On 17 November 2015 at 20:55, Nikolay Kasyanov <span dir="ltr"><<a href="mailto:corrmage@gmail.com" target="_blank">corrmage@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">This is weird: glewinfo reports that glTexStorage2D extension is absent on my mahine, but OSG still thinks it's there. Any ideas?<br>
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