<div dir="ltr">Hi Jannik,<div><br></div><div>thanks for the hint. Here is what I see in ModularEmitter:</div><div><br></div></div><div class="gmail_extra"><br><div class="gmail_quote">On Sun, Oct 25, 2015 at 7:25 PM, Jannik Heller <span dir="ltr"><<a href="mailto:scrawl@baseoftrash.de" target="_blank">scrawl@baseoftrash.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Nick,<br>
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the particle template's velocity isn't used, it's the particle emitter that determines initial particle velocity. Have a look at the ModularEmitter / Shooter classes in osgParticle.<br>
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If you wanted to globally make particles simulate faster (as in a time lapse) you could just change the osg simulationTime to run faster.<br>
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Read this topic online here:<br>
<a href="http://forum.openscenegraph.org/viewtopic.php?p=65438#65438" rel="noreferrer" target="_blank">http://forum.openscenegraph.org/viewtopic.php?p=65438#65438</a><br>
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</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature">trajce nikolov nick<br></div>
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