<div dir="ltr">Is the additional performance penalty for OGL apps (versus DX) from context sharing still an issue?</div><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Oct 22, 2015 at 4:59 AM, Christian Buchner <span dir="ltr"><<a href="mailto:christian.buchner@gmail.com" target="_blank">christian.buchner@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div><div>NOTE: Oculus SDK and Runtime 0.8.0.0 beta have just been (quietly) released.<br><br></div>Find a change log here:<br><a href="https://developer.oculus.com/downloads/pc/0.8.0.0-beta/Oculus_Runtime_for_Windows/" target="_blank">https://developer.oculus.com/downloads/pc/0.8.0.0-beta/Oculus_Runtime_for_Windows/</a><span class="HOEnZb"><font color="#888888"><br><br></font></span></div><span class="HOEnZb"><font color="#888888">Christian<br><br></font></span></div><div class="HOEnZb"><div class="h5"><div class="gmail_extra"><br><div class="gmail_quote">2015-09-29 21:24 GMT+02:00 Jan Ciger <span dir="ltr"><<a href="mailto:jan.ciger@gmail.com" target="_blank">jan.ciger@gmail.com</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span>-----BEGIN PGP SIGNED MESSAGE-----<br>
Hash: SHA1<br>
<br>
</span>Hello,<br>
<span><br>
On 29/09/15 12:22, Antoine Galluet wrote:<br>
> Hi,<br>
><br>
> Please tell me if you prefer me to post my issue in another thread<br>
> to keep this one clean.<br>
><br>
<br>
</span>Please, don't hijack threads with unrelated issues. Make a new<br>
thread/topic.<br>
<span><br>
> I'm starting with openscenegraph and the oculus. I compiled the<br>
> viewer and I can load the basic example (cow, plane). But I have an<br>
> error when I try to load one of my own .osgb. The viewer returns me<br>
> "InputStream::readObject<>: Unsupported wrapper class"<br>
><br>
> Do you have any clue of what's going wrong?<br>
<br>
<br>
</span>Your problem is likely because you are trying to load an .osgb file<br>
that was exported by an incompatible OSG version. That has nothing to<br>
do with Oculus Rift whatsoever.<br>
<br>
Try to use osgconv on the file and convert it to .osg for example. If<br>
you set OSG_NOTIFY_LEVEL env. variable to DEBUG, it might give you<br>
idea why it has failed.<br>
<br>
<br>
Regards,<br>
<br>
Jan<br>
<span><br>
<br>
-----BEGIN PGP SIGNATURE-----<br>
Version: GnuPG v2<br>
<br>
</span>iD8DBQFWCuWLn11XseNj94gRAqcnAJwJL/z9wZbD8nfGq6Ckc+AjBSzGZgCdGv0l<br>
ETZWZaJidAldsagsFMCikDI=<br>
=/Hf3<br>
-----END PGP SIGNATURE-----<br>
<div><div>_______________________________________________<br>
osg-users mailing list<br>
<a href="mailto:osg-users@lists.openscenegraph.org" target="_blank">osg-users@lists.openscenegraph.org</a><br>
<a href="http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org" rel="noreferrer" target="_blank">http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org</a><br>
</div></div></blockquote></div><br></div>
</div></div><br>_______________________________________________<br>
osg-users mailing list<br>
<a href="mailto:osg-users@lists.openscenegraph.org">osg-users@lists.openscenegraph.org</a><br>
<a href="http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org" rel="noreferrer" target="_blank">http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org</a><br>
<br></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div style="text-align:center">Chris 'Xenon' Hanson, omo sanza lettere. Xenon@AlphaPixel.com <a href="http://www.alphapixel.com/" target="_blank">http://www.alphapixel.com/</a></div><div style="text-align:center">Training • Consulting • Contracting</div><div style="text-align:center">3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL</div><div style="text-align:center"><span style="font-size:12.8000001907349px">Legal/IP •</span><span style="font-size:12.8000001907349px"> </span><span style="font-size:12.8000001907349px">Code Forensics •</span><span style="font-size:12.8000001907349px"> </span>Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android</div><div style="text-align:center"><a href="https://twitter.com/alphapixel" target="_blank">@alphapixel</a> <a href="http://facebook.com/alphapixel" target="_blank">facebook.com/alphapixel</a> (775) 623-PIXL [7495]</div></div></div></div></div>
</div>