<div dir="ltr">Basically, you'd just Render To Texture and then feed that image to a memory-sourced encoder. There's sample code here for a desktop-to-ffmpeg ecode:<div><a href="http://stackoverflow.com/questions/29341161/encode-h264-video-using-ffmpeg-library-memory-issues">http://stackoverflow.com/questions/29341161/encode-h264-video-using-ffmpeg-library-memory-issues</a><br></div><div><br></div><div>You'd set up your encode options using options like these specified here:</div><div><a href="https://trac.ffmpeg.org/wiki/EncodingForStreamingSites">https://trac.ffmpeg.org/wiki/EncodingForStreamingSites</a><br></div><div><br></div><div>in order to stream to a live streaming site of your choice.</div>​</div>