<div dir="ltr"><div>wow, thank you.<br><br></div>did I understand correctly that the time warping feature cannot be disabled, as it is a built-in feature of the Oculus SDK?<br><br></div><div class="gmail_extra"><br><div class="gmail_quote">2015-09-07 13:16 GMT+02:00 Björn Blissing <span dir="ltr"><<a href="mailto:bjorn.blissing@vti.se" target="_blank">bjorn.blissing@vti.se</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class=""><br>
cbuchner1 wrote:<br>
> let me use this thread to suggest a new feature. I would like the positional tracking of the osgoculusviewer to be optional, possibly by calling a member function oculusDevice->setPositionTracking(false);<br>
><br>
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</span>Hi Christian,<br>
<br>
I have now added the feature to toggle the positional tracking (using the X-key on the keyboard). The state is handled inside the event handler which calls the following function in OculusDevice:<br>
<br>
<br>
Code:<br>
void OculusDevice::setPositionalTrackingState(bool state)<br>
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<br>
Best regards,<br>
<span class="">Björn<br>
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