<div dir="ltr"><div><div><div><br></div>Can you make any statements regarding latency improvements upgrading from the 0.6 SDK to 0.7 for osgoculusviewer based applications?<br><br></div>Our current use case is currently, attaching an Intel RealSense camera to the front of the Oculus DK2 and streaming a live image into the viewer's eyes. Our latency is currently in the area of about 3-4 video frames @75 Hz, amounting to 40-50 ms. This is a bit too high and causes some motion sickness and slow reactions in our unfortunate test persons. ;)<br><br>Christian<br></div><br><div><br><br></div></div><div class="gmail_extra"><br><div class="gmail_quote">2015-08-28 14:41 GMT+02:00 Björn Blissing <span dir="ltr"><<a href="mailto:bjorn.blissing@vti.se" target="_blank">bjorn.blissing@vti.se</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi,<br>
<br>
I am happy to report that support for Oculus SDK 0.7.0.0 is added and merged into the master branch.<br>
<br>
The latest Oculus SDK v0.6 development has been merged back into the 0.6 branch:<br>
<a href="https://github.com/bjornblissing/osgoculusviewer/tree/sdk-v0.6" rel="noreferrer" target="_blank">https://github.com/bjornblissing/osgoculusviewer/tree/sdk-v0.6</a><br>
<br>
Best regards<br>
Björn<br>
<br>
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