<div dir="ltr"><div><div><div>Hi,<br><br></div><div>Great work on the OSG oculus support! It built and ran beautifully, for the most part.<br></div><div><br></div>The OculusViewerSDK example continuously gives the following error
message while running. There are no observable graphics issues though -
the sample runs fine it appears.<br><br>Warning: detected OpenGL error 'invalid operation' after applying attribute Viewport 000000ABF10CF6F0<br><br>I've been building osgoculusviewer-master against the Oculus SDK 5.0.1 on Windows 8.1 64bit. The underlying OSG version is 3.2.1<br><br></div>I am using an nVidia GTX 970 card with the most recent WHQL drivers. My Rift Display Mode is set to Direct HMD access<br><br>Is there any known cause to this error, or a possible workaround?<br></div><div><br></div><div>Christian<br><br></div></div>