<div dir="ltr"><div><div><div><div>Hi Michael,<br><br></div>Just back from my holiday and catching up with things. Looking at this thread it sounds like a driver problem that is being revealed by certain types of OpenGL usage that the OSG is producing with the models in question. There is a chance it's an obscure OSG bug that others haven't come across (you are the first to report this type of problem), but for now I think it most likely that the it's a driver issue.<br><br></div>What hardware and drivers are you using?<br><br></div>Have you tried on any other OS+driver+hardware combinations?<br><br></div>Robert.<br><div><div><div><br><br></div></div></div></div><div class="gmail_extra"><br><div class="gmail_quote">On 29 July 2015 at 04:24, Michael Chapman <span dir="ltr"><<a href="mailto:08kabbotta80@gmail.com" target="_blank">08kabbotta80@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Thanks for the suggestion. I hadn't thought of trying the newest release. 3.4.0-r4 built without any errors, but the entire system still crashes when I try to load the "cessna.osg" or "cessna.osgt" files. I can load my own .obj files and I can load other .osg/.osgt files just fine, but I still get that massive freeze when I try to load certain files.<br>
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I've tried to 3.0.1, 3.2.1, 3.3.9, and 3.4.0-r4.<br>
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Read this topic online here:<br>
</span><a href="http://forum.openscenegraph.org/viewtopic.php?p=64516#64516" rel="noreferrer" target="_blank">http://forum.openscenegraph.org/viewtopic.php?p=64516#64516</a><br>
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