<div dir="ltr"><div>Hi All,<br><br></div>I have done some CMake work on handling whether the GL header provides the GLuint64 and GLint64 typedefs which will hopefully help with address some of platform specfic build errors with certain GL/ES headers.<br><div><div><ul style="margin:15px 0px;padding:0px;border:0px none;list-style:outside none none;font-family:"Segoe UI",Arial,Helvetica,sans-serif;font-size:13px;line-height:19px"><li style="margin:0px 0px 5px;padding:0px 0px 0px 30px;border:0px none;background-image:url("/plugins/system/jat3/jat3/base-themes/default/images/bullet.gif");line-height:20px;overflow:visible;background-repeat:no-repeat no-repeat">Zip file containing source code : <a href="http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.4.0-rc6.zip" style="margin:0px;padding:0px;border:0px none;color:rgb(0,102,153);text-decoration:underline"><span class="" style="margin:0px;padding:0px;border:0px none">OpenSceneGraph-3.4.0-rc6.zip</span></a></li><li style="margin:0px 0px 5px;padding:0px 0px 0px 30px;border:0px none;background-image:url("/plugins/system/jat3/jat3/base-themes/default/images/bullet.gif");line-height:20px;overflow:visible;background-repeat:no-repeat no-repeat">Subversion tag for 3.4.0-rc6 : svn co <span class="" style="margin:0px;padding:0px;border:0px none;color:rgb(0,102,153);text-decoration:underline"><a href="http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.0-rc6" style="margin:0px;padding:0px;border:0px none;color:rgb(0,102,153);text-decoration:underline">http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.</a>0-rc6 </span>OpenSceneGraph</li></ul>My plan is now to make 3.4.0 tomorrow.<br><br>Thanks in advance for any testing you can do.  <br></div><div>Robert.<br></div></div></div>