<div dir="ltr">Hi Joe, <div><br></div><div>Take a look to this thread, <a href="http://forum.openscenegraph.org/viewtopic.php?t=5711&view=next">http://forum.openscenegraph.org/viewtopic.php?t=5711&view=next</a>. I recall osgWorks have some functionality to reduce geometries. Maybe is not inside osg, but it is close :).</div><div><br></div><div>Cheers. </div></div><div class="gmail_extra"><br><div class="gmail_quote">2015-07-09 10:47 GMT+02:00 Sebastian Messerschmidt <span dir="ltr"><<a href="mailto:sebastian.messerschmidt@gmx.de" target="_blank">sebastian.messerschmidt@gmx.de</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Joe,<span class=""><br>
<br>
<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Hi :)<br>
Ive been struglling in simplifing a model.<br>
I have the simplifier osgUtil gives. But from a sample ratio and on - it just doesnt simplify anymore.<br>
I have a model which a sample ratio of 0.5 and 0.01 gives the same result.<br>
</blockquote></span>
Have you tried to change the maximError and maximumLength?<span class=""><br>
<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
I relised it was because osg has standarts for not destroying a model. I dont care about destroying a model..<br>
Is there a way to aggresivly simplify a model with no limits ? (Inside osg.. Without using other softwares)<br>
Thanks :)<br>
</blockquote></span>
You can't simplify without some kind of metrics. Usually a simplified model should roughly resemble the shape of the original model.<br>
If you need a really really cheap representation for the distance you could use impostors. (see the osgimpostor example in the sources)<br>
<br>
Cheers<span class="HOEnZb"><font color="#888888"><br>
Sebastian</font></span><div class="HOEnZb"><div class="h5"><br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Joe.<br>
<br>
------------------<br>
Read this topic online here:<br>
<a href="http://forum.openscenegraph.org/viewtopic.php?p=64280#64280" rel="noreferrer" target="_blank">http://forum.openscenegraph.org/viewtopic.php?p=64280#64280</a><br>
<br>
<br>
<br>
<br>
<br>
_______________________________________________<br>
osg-users mailing list<br>
<a href="mailto:osg-users@lists.openscenegraph.org" target="_blank">osg-users@lists.openscenegraph.org</a><br>
<a href="http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org" rel="noreferrer" target="_blank">http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org</a><br>
</blockquote>
<br>
_______________________________________________<br>
osg-users mailing list<br>
<a href="mailto:osg-users@lists.openscenegraph.org" target="_blank">osg-users@lists.openscenegraph.org</a><br>
<a href="http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org" rel="noreferrer" target="_blank">http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org</a><br>
</div></div></blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature"><div dir="ltr">Jordi Torres<br><br><br></div></div>
</div>