<p dir="ltr">Hi Terry,</p>
<p dir="ltr">Sorry about the build error. I am away from my dev machine, so can't check the details. Fix will probably require adding the missing defines to include/osg/GL_DEFINE.</p>
<p dir="ltr">Robert </p>
<div class="gmail_quote">On 4 Jul 2015 20:31, "Terry Welsh" <<a href="mailto:mogumbo@gmail.com">mogumbo@gmail.com</a>> wrote:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Robert,<br>
3.4.0-rc1 builds and works fine for regular OpenGL profile. I get<br>
errors compiling for GLES2 related to glClipControl since gl2ext.h<br>
does not contain GL_LOWER_LEFT and GL_UPPER_LEFT. Sorry, I don't have<br>
a fix for this yet. I'll need to learn how OSG splits apart GL<br>
profiles first. Maybe it's easy.<br>
<br>
I'm compiling for GLES2 on Linux like so:<br>
ccmake .. -DOSG_GL1_AVAILABLE=OFF -DOSG_GL2_AVAILABLE=OFF<br>
-DOSG_GL3_AVAILABLE=OFF -DOSG_GLES1_AVAILABLE=OFF<br>
-DOSG_GLES2_AVAILABLE=ON -DOPENGL_HEADER1="#include <GLES2/gl2.h>"<br>
-DOPENGL_egl_LIBRARY=/usr/lib64/libEGL.so<br>
-DOSG_GL_DISPLAYLISTS_AVAILABLE=OFF -DOSG_GL_MATRICES_AVAILABLE=OFF<br>
-DOSG_GL_VERTEX_FUNCS_AVAILABLE=OFF<br>
-DOSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE=OFF<br>
-DOSG_GL_FIXED_FUNCTION_AVAILABLE=OFF<br>
-DOSG_CPP_EXCEPTIONS_AVAILABLE=OFF<br>
<br>
--<br>
Terry Welsh<br>
<a href="http://www.reallyslick.com" rel="noreferrer" target="_blank">http://www.reallyslick.com</a><br>
<br>
<br>
><br>
> Message: 6<br>
> Date: Fri, 3 Jul 2015 11:29:32 +0100<br>
> From: Robert Osfield <<a href="mailto:robert.osfield@gmail.com">robert.osfield@gmail.com</a>><br>
> To: OpenSceneGraph Users <<a href="mailto:osg-users@lists.openscenegraph.org">osg-users@lists.openscenegraph.org</a>><br>
> Subject: [osg-users] OpenScenGraph-3.4 branch made,<br>
> OpenSceneGraph-3.4.0-rc1 tagged<br>
> Message-ID:<br>
> <CAFN7Y+Wxz1MaoO7HBxD=<a href="mailto:7ZPRAPscvUa0kX7MRCB_sD2040gTzQ@mail.gmail.com">7ZPRAPscvUa0kX7MRCB_sD2040gTzQ@mail.gmail.com</a>><br>
> Content-Type: text/plain; charset="utf-8"<br>
><br>
> Hi All,<br>
><br>
> Yesterday evening I made the OpenSceneGraph-3.4 branch and tagged the<br>
> 3.4.0-release candidate 1 from this.<br>
><br>
> - Zip file containing source code : OpenSceneGraph-3.4.0-rc1.zip<br>
> <<a href="http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.4.0-rc1.zip" rel="noreferrer" target="_blank">http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.4.0-rc1.zip</a>><br>
> - Subversion tag for 3.4.0-rc1 : svn co<br>
> <a href="http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4" rel="noreferrer" target="_blank">http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4</a>.<br>
> <<a href="http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.0-rc1" rel="noreferrer" target="_blank">http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.0-rc1</a>>0-rc1<br>
> OpenSceneGraph<br>
><br>
> OpenSceneGraph-3.4 has so many new features and refinements that I won't<br>
> attempt to list them all here, suffice to say it'll be a grand release :-)<br>
><br>
> Could the community start testing the 3.4 branch or 3.4.0-rc1 and provide<br>
> feedback of success or problems on this thread.<br>
><br>
> I'll be away on holiday for a week so will catch up with you all on my<br>
> return.<br>
><br>
> Many thanks to all the contributors and testers,<br>
><br>
> Robert<br>
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</blockquote></div>