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Hi Joshua, <br>
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Sorry to disappoint you, but OSG is an open-source project and there
is some outdated documentation but there are ways to use the current
sources.<br>
The SVN as well as the developer releases which are self-contained
to the extend that examples are included. <br>
You are welcome to contribute to the OpenSource community by for
instance pointing out such outdated material, but please be aware
there is something like good manners - even in the web. <br>
So next time please simply give all the information right away
without plain rants. Everyone is willing to help anyone with a valid
and polite question.<br>
In my humble opinion you didn't do yourself the favor of being
respectful. People running the forum, people sacrificing their
sparse spare time on in-depth questions or newbie questions like
yours deserve some respect at least.<br>
That being on the table, it is up to you to be open to the unwritten
community rules.<br>
<br>
As I can only speak for myself I will stand aloof from further
communicating on this level.<br>
<br>
Cheers<br>
Sebastian <br>
<br>
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<div>Howdy,<br>
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Downloaded
code came
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<a
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<div>-Joshua<br>
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<div class="gmail_quote">On Wed, May 27, 2015 at 9:58 AM,
Sebastian Messerschmidt <span dir="ltr"><<a
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target="_blank">sebastian.messerschmidt@gmx.de</a>></span>
wrote:<br>
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<div>Howdy,<br>
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<div>I have 4
things to say:<br>
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1) I
compared OSG
to
OpenInventor
or OpenCV and
it is a toy.<br>
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</span> And OpenInventor/OpenCV compare to
OpenSceneGraph how exactly? <br>
OpenInventor has a strong focus on 3D in the CAD area,
but I haven't seen any military/industry grade simulator
build around it. <br>
Also stop flaming - If you don't like it fine. No one is
forcing you to use it. <br>
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<div>2) I
download
osgmovie.cpp
(attached a
copy) and add
it to my cmake
file that
works fine on
other
downloaded
sample code.<br>
<br>
osgmovie.cpp,
Line #150 +
151<br>
view->computeIntersections
takes x,y and
not ea as
parameters.<br>
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</span> Ok, so you are expecting to download some sample
code from somewhere and and expect it to compile with an
arbitrary version of OSG (you didn't even mention the
version)<br>
Instead of downloading the complete source package you
are complaining about combining non-compatible versions
of OSG and some example version ... <br>
OSG has versioning, and evolves, so there might be
incompatiblities. That's why the examples are included
in the source and are adapted accordingly.<span class=""><br>
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<div>3) ====
the error ====<br>
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</span> Sorry for being harsh, but the error here is
between the keyboard and the chair. <br>
You simply could have asked where to start, instead of
ranting about OSG being a toy etc. <br>
Judging OSG based on a self-induced compiler error shows
nothing but ignorance to me.<br>
<br>
Cheers<span class=""><font color="#888888"><br>
Sebastian <br>
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4) Cheers
:),<br>
-Joshua
Robinson<br>
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<div><span><img
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src="imap://sebastian%2Emesserschmidt%40gmx%2Ede@imap.gmx.net:993/fetch%3EUID%3E/Drafts%3E345?export=download&id=0B73x17sTfMvKamNaUUNPanFoZ2s&revid=0B73x17sTfMvKYS81eVVUZWhCTDRRYXdnTkswSzdKeDg2SDhnPQ"
width="24"
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long and
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<div class="gmail_quote">On Wed, May 27, 2015
at 8:27 AM, Sebastian Messerschmidt <span
dir="ltr"><<a moz-do-not-send="true"
href="mailto:sebastian.messerschmidt@gmx.de"
target="_blank">sebastian.messerschmidt@gmx.de</a>></span>
wrote:<br>
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<div>Am 27.05.2015 um 13:54 schrieb
Joshua Robinson:<br>
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<div>Howdy,<br>
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<div>Newbie to
OSG. <br>
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<div>Downloaded
osgmovie.c++
to learn, But
can't compile:
first look
show wrong
coding.<br>
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</span> What exactly did not compile? <br>
The example is part of the osg-source
package and builds fine with the rest.
So please point to where you downloaded
which version etc.<span><br>
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Q: I wonder
how uncompiled
code end up as
a sample for
newbies ?<br>
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</span> This doesn't make sense at all.
Compiled coded is usually an executable
or library, so it won't serve as a
sample how to do things.<br>
And the example code, even if not the
nicest at some point due to #defines
etc, compiles just fine and shows how to
load and display a video and audio
stream. <br>
So what else would be anyone's
expectation? <br>
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<div>So far my
personal
impression
from OSG that
it is a toy,
not ready for
... <br>
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</span> I've been using OSG in a
professional environment and industry
applications for years, so this is
really silly to say. <br>
Please elaborate where you need help and
where others can point you into the
right direction<br>
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Cheers,<br>
-Joshua
Robinson<br>
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<div><span><img
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