<div dir="ltr"><div class="gmail_extra"><br clear="all"><div><div class="gmail_signature"><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div>Howdy,<br></div><div dir="ltr"><span style="background-color:rgb(255,255,255)"><span></span></span><br></div><div>oops, forgot ---> <a href="http://www.openinventor.com/">http://www.openinventor.com/</a><br></div><div dir="ltr"><br>Cheers,<br>-Joshua Robinson<br></div><div><span><img src="https://docs.google.com/uc?export=download&id=0B73x17sTfMvKamNaUUNPanFoZ2s&revid=0B73x17sTfMvKYS81eVVUZWhCTDRRYXdnTkswSzdKeDg2SDhnPQ" height="32" width="32"></span>"Live long and prosper"<br></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div>
<br><div class="gmail_quote">On Wed, May 27, 2015 at 10:39 AM, Joshua Robinson <span dir="ltr"><<a href="mailto:shooki.robinson@gmail.com" target="_blank">shooki.robinson@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><br clear="all"><div><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div dir="ltr"><div><div>Howdy,<br></div><div dir="ltr"><span style="background-color:rgb(255,255,255)"><span></span></span><br>Downloaded code came from:<br><a href="http://trac.openscenegraph.org/projects/osg//wiki/Support/UserGuides/Examples" target="_blank">http://trac.openscenegraph.org/projects/osg//wiki/Support/UserGuides/Examples</a><span class=""><font color="#888888"><br><br></font></span></div><span class=""><font color="#888888"><div>-Joshua<br></div></font></span></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div></div><div><div class="h5">
<br><div class="gmail_quote">On Wed, May 27, 2015 at 9:58 AM, Sebastian Messerschmidt <span dir="ltr"><<a href="mailto:sebastian.messerschmidt@gmx.de" target="_blank">sebastian.messerschmidt@gmx.de</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
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<div>Howdy,<br>
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1) I
compared OSG
to
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or OpenCV and
it is a toy.<br>
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And OpenInventor/OpenCV compare to OpenSceneGraph how exactly? <br>
OpenInventor has a strong focus on 3D in the CAD area, but I haven't
seen any military/industry grade simulator build around it. <br>
Also stop flaming - If you don't like it fine. No one is forcing you
to use it. <br><span>
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<div>2) I
download
osgmovie.cpp
(attached a
copy) and add
it to my cmake
file that
works fine on
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downloaded
sample code.<br>
<br>
osgmovie.cpp,
Line #150 +
151<br>
view->computeIntersections
takes x,y and
not ea as
parameters.<br>
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Ok, so you are expecting to download some sample code from somewhere
and and expect it to compile with an arbitrary version of OSG (you
didn't even mention the version)<br>
Instead of downloading the complete source package you are
complaining about combining non-compatible versions of OSG and some
example version ... <br>
OSG has versioning, and evolves, so there might be incompatiblities.
That's why the examples are included in the source and are adapted
accordingly.<span><br>
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<div>3) ====
the error ====<br>
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Sorry for being harsh, but the error here is between the keyboard
and the chair. <br>
You simply could have asked where to start, instead of ranting about
OSG being a toy etc. <br>
Judging OSG based on a self-induced compiler error shows nothing but
ignorance to me.<br>
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Cheers<span><font color="#888888"><br>
Sebastian <br></font></span><div><div>
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4) Cheers
:),<br>
-Joshua
Robinson<br>
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<div><span><img style="margin-right: 0px;" src="https://docs.google.com/uc?export=download&id=0B73x17sTfMvKamNaUUNPanFoZ2s&revid=0B73x17sTfMvKYS81eVVUZWhCTDRRYXdnTkswSzdKeDg2SDhnPQ" height="24" width="24"></span>"Live
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<div class="gmail_quote">On Wed, May 27, 2015 at 8:27 AM,
Sebastian Messerschmidt <span dir="ltr"><<a href="mailto:sebastian.messerschmidt@gmx.de" target="_blank">sebastian.messerschmidt@gmx.de</a>></span>
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<div>Am 27.05.2015 um 13:54 schrieb Joshua Robinson:<br>
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<div>Howdy,<br>
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<div>Newbie to
OSG. <br>
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<div>Downloaded
osgmovie.c++
to learn, But
can't compile:
first look
show wrong
coding.<br>
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</span> What exactly did not compile? <br>
The example is part of the osg-source package and builds
fine with the rest. So please point to where you
downloaded which version etc.<span><br>
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Q: I wonder
how uncompiled
code end up as
a sample for
newbies ?<br>
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</span> This doesn't make sense at all. Compiled coded
is usually an executable or library, so it won't serve
as a sample how to do things.<br>
And the example code, even if not the nicest at some
point due to #defines etc, compiles just fine and shows
how to load and display a video and audio stream. <br>
So what else would be anyone's expectation? <br>
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<div>So far my
personal
impression
from OSG that
it is a toy,
not ready for
... <br>
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</span> I've been using OSG in a professional
environment and industry applications for years, so this
is really silly to say. <br>
Please elaborate where you need help and where others
can point you into the right direction<br>
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Cheers,<br>
-Joshua
Robinson<br>
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