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<body class='hmmessage'><div dir='ltr'>Neither GL_RESCALE_NORMAL or GL_NORMALIZE resolved the situation.<br><br><div><hr id="stopSpelling">Date: Mon, 11 May 2015 16:09:56 +0300<br>From: sgunes@350.su<br>To: osg-users@lists.openscenegraph.org<br>Subject: Re: [osg-users] Light/Material flickering<br><br><div dir="ltr">Hi,<br><div class="ecxgmail_extra"><br><div class="ecxgmail_quote">On Mon, May 11, 2015 at 4:03 PM, Joćo <span dir="ltr"><<a href="mailto:joao.henrique.pinto@hotmail.com" target="_blank">joao.henrique.pinto@hotmail.com</a>></span> wrote:<br><blockquote class="ecxgmail_quote" style="border-left:1px #ccc solid;padding-left:1ex;">
<div><div dir="ltr"><span style="color:rgb(68,68,68);font-size:15px;line-height:21.2999992370605px;background-color:rgb(255,255,255);">I'm currently loading .osg models to a scene, and I'm experiencing some inconsistencies when it comes to texturing and lighting in those models.</span></div></div></blockquote><div><br></div><div>I'm not sure, but did you try enabling the GL_RESCALE_NORMAL attribute for the state sets of the objects? It's also mentioned in the FAQ.</div></div></div></div>
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