<div dir="ltr">It happens when there is no node attached to the CameraMainpulator and home(..) is called. Then some undefined behavior is presented by the manipulator .. I have found work-around so please ignore<div><br></div><div>Nick</div></div><div class="gmail_extra"><br><div class="gmail_quote">On Tue, Apr 28, 2015 at 6:23 PM, Trajce Nikolov NICK <span dir="ltr"><<a href="mailto:trajce.nikolov.nick@gmail.com" target="_blank">trajce.nikolov.nick@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Hi all,<div><br></div><div>I am having a case where I have to switch between Camera Manipulators. All works well, only when I re-activate the TrackballManipulator from some "off" state, it becomes hyper sensitive. I am reading the code now to try to find something. Any hint will help</div><div><br></div><div>Thanks as always!</div><span class="HOEnZb"><font color="#888888"><div><br></div><div>Nick<br clear="all"><div><br></div>-- <br><div>trajce nikolov nick<br></div>
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</blockquote></div><br><br clear="all"><div><br></div>-- <br><div class="gmail_signature">trajce nikolov nick<br></div>
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