<div dir="ltr"><div><div>try setting OSG_GL_ERROR_CHECKING to "ON" or "ONCE_PER_ATTRIBUTE"<br><br></div>if you run a debug build of OSG and osgEarth you should get a pretty good idea about where the error occurs in the rendering process.<br><br></div>Christian<br><br></div><div class="gmail_extra"><br><div class="gmail_quote">2015-04-20 9:26 GMT+02:00 Robert Osfield <span dir="ltr"><<a href="mailto:robert.osfield@gmail.com" target="_blank">robert.osfield@gmail.com</a>></span>:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Hi Nitin,<br>
<br>
What drivers/hardware are you using?<br>
<br>
Robert.<br>
<div><div class="h5"><br>
On 20 April 2015 at 06:55, Nitin Mishra <<a href="mailto:minecuriousity@gmail.com">minecuriousity@gmail.com</a>> wrote:<br>
> Hi,<br>
><br>
> I am using OSG v3.3.6543 with OSGEarth , i have build OSG & OSGEarth from<br>
> source using Visua studio 2013 c++ compiler, thing is working fine but<br>
> during end of OSGEarth_viewer/osgviewer it is showing following  warning-<br>
><br>
> "Warning: detected openGL error, invalid enumerant, after RenderBin::draw()"<br>
><br>
> if somebody know the reason & way to remove this warning, then plzzz help me<br>
><br>
> Thanks & Regards<br>
> Nitin Mishra<br>
><br>
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