[osg-users] 3D model preparation question

Trajce Nikolov NICK trajce.nikolov.nick at gmail.com
Fri Mar 26 15:58:38 PST 2021


Hi Jeff,

I know this problem as well. Obviously each .obj file has .mtl file with
it. It is a text file where materials and textures are defined. You can
edit with values you find appropriate . As well check the texture paths

On Thu, Mar 25, 2021 at 8:46 PM Jeff White <jeffrey.white at gmail.com> wrote:

> A few of my 3D model files (which are in .obj format) look different when
> loaded into Blender compared to viewing them in osgviewer.  I can see all
> the colors clearly in Blender but in osgviewer the model appears dark.  I
> have attached a few pictures here.  I commonly see this with older model
> files that have materials specified but no associated textures.
>
> I am a developer and not a 3D modeler so I don't have enough Blender
> experience to know why it looks different in that software.  Is there
> something else I need to do to prepare these models for use in OSG?  I know
> that Blender places a light in the scene but I thought that osgviewer had a
> small light pointing out of the camera as well.
>
> Any help would be appreciated.  Thanks,
>
> Jeff
>
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