[osg-users] shader in OSG

杨光 cupsunny666 at gmail.com
Fri Jan 29 22:01:23 PST 2021

*I want to pass a two-dimensional array into the shader. Is this difficult 
to do? If this is not possible, in what form should this information be 
passed to the shader? Can this information be stored in a picture as a 
texture and passed to the shader, if so, how can the information in the 
texture be read out in the shader? thank you very much*

You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscribe at googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/4e597cf0-6d40-457b-ba69-01bb7bd20673n%40googlegroups.com.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/attachments/20210129/c84bf1fa/attachment.html>

More information about the osg-users mailing list