[osg-users] shader in OSG
杨光
cupsunny666 at gmail.com
Fri Jan 29 22:01:23 PST 2021
*I want to pass a two-dimensional array into the shader. Is this difficult
to do? If this is not possible, in what form should this information be
passed to the shader? Can this information be stored in a picture as a
texture and passed to the shader, if so, how can the information in the
texture be read out in the shader? thank you very much*
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