[osg-users] Convert OSGB to Blender Formats
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Wed Sep 30 23:51:48 PDT 2020
Thanks Robert!
I will try to find out more about pre-processing of OSG. In case you have a
good starting point for me, where to find information about it, let me know!
On Wednesday, September 30, 2020 at 6:21:33 PM UTC+2 OpenSceneGraph Users
wrote:
> On Wed, 30 Sep 2020 at 16:10, OpenSceneGraph Users <
> osg-... at lists.openscenegraph.org> wrote:
>
>> I tried FBX already, but didn't manage it to get it running. I think the
>> main issue is the levels of details used for OSGB and how I can "access3
>> them to be used for the conversion. If someone has an idea how to do it,
>> let me know.
>> At the moment I'm busy with work at my office, but I will try to check it
>> out perhaps the next week.
>>
>
> There is limit to how much you'll be able to export from an OSG scene
> graph to formats associated with modelling tools that are more focused on
> individual model components rather than whole worlds.
>
> You may need to pre-process the OSG scene graphs to make them more
> suitable for export, or export specific subgraphs.
>
> Robert.
>
>
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