[osg-users] Rendering huge point clouds

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Thu Oct 8 20:36:32 PDT 2020


You might look at this discussion from a while back:

https://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg78153.html

You probably want to use Entwine to build the LODs and the existing OSG
LAS/LAZ loader plugin to consume the Entwine-written LAZ files.

On Mon, Oct 5, 2020 at 5:18 PM Trajce Nikolov NICK <
trajce.nikolov.nick at gmail.com> wrote:

> Hi Community,
>
> This might be an easy issue but I am struggling just with it. I have an
> array of  4GB of vertex data (position, normal, color) and I am trying to
> render the most optimal way. I am considering creating batches but it is
> not working well. Any hints, snippets are highly welcome!
>
> Thanks a bunch as always!
>
> Cheers,
> Nick
>
> --
> trajce nikolov nick
>
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