[osg-users] How to debug this SIGSEGV
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Wed May 27 11:59:48 PDT 2020
Thanks, Alberto. I changed my viewer to use the SingleThreaded threading
model (it had been using ThreadPerContext) but the problem remains. Thanks
for the advice anyway!
On Wednesday, May 27, 2020 at 9:51:26 AM UTC-5, OpenSceneGraph Users wrote:
>
> OpenSceneGraph Users writes:
>
> > Thank you, Alberto. I am adding and removing nodes from the scene in
> real time. Is that a problem?
>
> Yes, it is if you are not using a SingleThreaded viewer mode. It could
> be that some thread is trying to access a just deleted node.
>
> --
> Alberto
>
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