[osg-users] Animated FBX models not showing
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Mon May 11 09:16:02 PDT 2020
Hi,
I'm struggling with loading animated FBX that I export from Blender.
Nothing is visible, but it seems like something is loaded as I do see the
correct number of vertices in the stats overlay. Exporting the model
without animations works fine, and the fbx file looks fine in the FBX
viewer.
I'm getting "An update callback has no name, it means it could link only
with "" named Target, often an error, discard" logs, but I'm not sure why
some of the boneAnimations are without a name. I have tried with this (
https://sketchfab.com/3d-models/animated-cartoon-skeleton-9550b93d28354568adceb360981caa1b) free
model from SketchFab, and same result, an empty viewport (in osgViewer and
in osgAnimationViewer)
After some digging I think the problem is that the bounds of the object are
not calculated correctly, and that's why I don't see anything, but I might
be wrong. Has anyone experienced the same problem before, or is there
something wrong with the models?
OSG Version: 3.6.4 (tried 3.4.0 as well)
FBX SDK 2020.0.1
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