[osg-users] Building for platform without threads?
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Mon Mar 30 02:22:02 PDT 2020
Hi, Phil,
when you run single threaded osgViewer, you have single thread. Which
browsers don't like that and why?
Regards,
Michael.
On Fri, 27 Mar 2020 at 12:20, OpenSceneGraph Users
<osg-users at lists.openscenegraph.org> wrote:
>
> On Fri, 27 Mar 2020 at 05:50, OpenSceneGraph Users <osg-users at lists.openscenegraph.org> wrote:
>>
>> OK, let me rephrase the question then. Is OpenThreads essential in OSG?
>
>
> OpenThreads is used throughout the core OSG libraries.
>
> If you want to build without threading then the way to do it would be to create a non op stub for the OpenThreads library.
>
> Please remember what you are attempting to do is something that the OSG/OpenThreads was never envisaged to do, the fact that it might even possible is incredible, but it's so beyond what we ever wrote it for it's likely to provide a few hurdles.
>
>
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