[osg-users] Viewport screen resolution not scaling properly in OSX retina

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Thu Mar 12 01:23:53 PDT 2020


I don't have an MacOS/OSX box or expertise on it but I do know that the 
OSG's built in osgViewer windowing functionality for the Mac does have 
handling for it.  If you are using a 3rd party library like FLTK or GLFW 
then it'll likely bypass this.

Does osgviewer work OK for you?  Have you tried just using the OSG's native 
windowing?

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