[osg-users] Best way to debug detected OpenGL error 'invalid value' at top of State::apply(StateSet*)
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Wed Jun 3 01:26:31 PDT 2020
Hi Erik,
> My question is: how can I find out what the underlying problem is? What is the 'invalid value'?
> Where is it coming from?
take a look at the GL_KHR_debug and GL_ARB_debug_output extensions. They
add some checking to OpenGL state changes and report errors.
Greetings,
Daniel
--
You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group.
To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscribe at googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/20200603082631.GA4784%40octa.
More information about the osg-users
mailing list