[osg-users] Cannot render and load OBJ when using QOpenGLWidget with osgViewer::GraphicsWindowEmbedded on OSG 3.5.6 rc2 and 3.6.4

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Thu Jan 30 08:50:37 PST 2020


I will try, but I doubt it would be of insight, I am not running two 
different code, it's just launching the application using debugger or 
without (that's it), with the debugger application always is able to render 
the obj file, otherwise nothing is rendered.


On Thursday, January 30, 2020 at 5:40:51 PM UTC+1, OpenSceneGraph Users 
wrote:
>
> Maybe you can try to write out the Node to .osgt just after you read it, 
> and compare the result between the working and non working version.
> Also to try: write out the options string; maybe other options have 
> changed as well?
> The change in options suggests that you are somehow running different 
> code, or have different environment settings (OSG_OPTIMIZER=OFF maybe?).
> I know very little about Qt and cannot reproduce your problem, I can do 
> little more than provide hints for you to search on.
> Laurens.
>
> On Thu, Jan 30, 2020 at 5:07 PM OpenSceneGraph Users <
> osg-... at lists.openscenegraph.org <javascript:>> wrote:
>
>>  
>> Hi  laurens,
>> I've tried osgDB::Options("noTriStripPolygons")
>> and now I can see 
>>
>> VertexCacheVisitor searching all triangles
>> but nothing is rendered.
>>
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