[osg-users] OpenSceneGraph-3.6.5 release candidate 2 tagged, please test
OpenSceneGraph Users
osg-users at lists.openscenegraph.org
Wed Jan 29 06:45:32 PST 2020
Hi Chris,
Thanks the links. I've tracked down the example you created and re-run it
on my system and on the scene graph creation of the second window/view I
get text without textures.
In summary:
>
> - Fabian has done something weird with either OSG or OpenMW that
> hasn't been specified yet.
>
> If the codebase is the same perhaps it comes down to a sensitivity to
compiler version or dependencies?
>
> - It's beginning to feel like you're misspelling OpenMW deliberately.
>
> Sigh. I likely have dyslexia, while I've never been formally diagnosed I
have the traits, the downside is that I regularily get letters wrong, don't
spot mispellings. This isn't personal, it's just an issue I have to deal
with, and unfortunately as I read/wrote code and read/write email the
community also have to accept that I don't get everything right every
time. In other ways my brain functions pretty well so overall I can still
be productive.
> - Regarding the as-yet unresolved default font/object cache not being
> released issue I reported in March, the ball was left in your court with
> nothing more I could do. Hopefully enough has been linked above that we can
> move forward with that again if you've got more time now.
>
>
If this is the one that the attached example recreates then I will be
looking into this today.
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cmake_minimum_required(VERSION 2.6)
SET(PROJECT_NAME viewtest)
PROJECT(${PROJECT_NAME})
FIND_PACKAGE(OpenThreads)
FIND_PACKAGE(osg)
FIND_PACKAGE(osgDB)
FIND_PACKAGE(osgUtil)
FIND_PACKAGE(osgGA)
FIND_PACKAGE(osgText)
FIND_PACKAGE(osgViewer)
SET(SOURCES
main.cpp
)
INCLUDE_DIRECTORIES(${OPENTHREADS_INCLUDE_DIR} ${OSG_INCLUDE_DIR})
LINK_DIRECTORIES(${OSG_LIB_DIR})
ADD_EXECUTABLE(${PROJECT_NAME} ${SOURCES})
TARGET_LINK_LIBRARIES(${PROJECT_NAME} ${OSG_LIBRARIES} ${OSGVIEWER_LIBRARIES} ${OSGUTIL_LIBRARIES} ${OSGDB_LIBRARIES} ${OSGGA_LIBRARIES} ${OSGTEXT_LIBRARIES} ${OPENTHREADS_LIBRARIES})
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