[osg-users] camera functionality issue

Ravi gameweb007 at gmail.com
Tue Jan 21 21:12:31 PST 2020

We have got the camera panning by calculating the resultant of two 
vectors(previous vector before panning and changed vector after panning) 
and compared its magnitude with a value to restrict its position in camera 
view. But when we zoom in and zoom out the magnitude of the vector that 
geometry can cover side by side changes and hence the hardcoded value is of 
no help to us anymore.

On Tuesday, January 21, 2020 at 7:57:53 PM UTC+5:30, Robert Osfield wrote:
> How far have you got?  What problems do you have?

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