[osg-users] Imported .obj file not showing textures.

Voerman, L. l.voerman at rug.nl
Tue Jan 14 04:16:12 PST 2020


H Jiljith,
The material has both an ambient and a diffuse texture (both refer to the
same file)
while this can be made to work with a shader, using the fixed function
pipeline means you'll have to choose one:

osgviewer -O DIFFUSE=0 12228_Dog_v1_L2.obj
Laurens.

On Tue, Jan 14, 2020 at 10:53 AM JILJITH JOHN <jiljithjohncse at gmail.com>
wrote:

> [image: Capture.PNG]
>
> [image: Capture.PNG]
> Hi,
>
> I am developing a tool for editing 3D models using openscenegraph. When I
> tried to load an .obj file, the texture is not applied. I am getting only
> black shade.
> The model is imported using the below code.
>
>
>  osg::ref_ptr<osg::Node> model1= osgDB::readNodeFile(path.toStdString());
>  model1->setDataVariance(osg::Object::DYNAMIC);
>
>
>
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