[osg-users] Imported .obj file not showing textures.

'Tom Pollok' via OpenSceneGraph Users osg-users at googlegroups.com
Tue Jan 14 02:24:05 PST 2020


Which version of openscenegraph are you using?

Would you mind trying my obj model with mtl and jpg texture file.

https://owncloud.iosb.fraunhofer.de/owncloud/s/dc8dkbXrQz3gTuh 
<https://www.google.com/url?q=https%3A%2F%2Fowncloud.iosb.fraunhofer.de%2Fowncloud%2Fs%2Fdc8dkbXrQz3gTuh&sa=D&sntz=1&usg=AFQjCNGQR0mkd74jVhmhZl1hMtC0PDspiA>

Pw: osg

I use the following to load it, but it crashes on my system with openscenegraph_3.4.1. 
Im curious if it works on your system.

osgDB::Options* opt = new osgDB::Options;opt->setOptionString("noRotation");osg::ref_ptr<osg::Node> node = osgDB::readNodeFile(pathToObjFile, opt);


Am Dienstag, 14. Januar 2020 10:52:54 UTC+1 schrieb JILJITH JOHN:
>
> [image: Capture.PNG]
>
> [image: Capture.PNG]
> Hi,
>
> I am developing a tool for editing 3D models using openscenegraph. When I 
> tried to load an .obj file, the texture is not applied. I am getting only 
> black shade.
> The model is imported using the below code. 
>
>
>  osg::ref_ptr<osg::Node> model1= osgDB::readNodeFile(path.toStdString());
>  model1->setDataVariance(osg::Object::DYNAMIC);
>
>
>
>

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