[osg-users] Loading textured meshes (obj+mtl) leads to crash in osg 3.4.1

Robert Osfield robert.osfield at gmail.com
Fri Jan 10 10:45:26 PST 2020

On Friday, 10 January 2020 18:01:57 UTC, Tom Pollok wrote:
> When loading a textured mesh from an obj file with mtl + texture file, 
> openscenegraph crashes.
> I use openscenegraph 3.4.1. Does anybody know if that issue has been fixed 
> in newer versions?

I don;t recall reports of crashes associated with .obj.

Could you provide a link to the model that is causing the problem?

Could you provide a stack trace?

What platform are you working on?  Did you build the OSG yourself?  

What hardware are you working on?


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