[osg-users] Setting Camera View Matrix Not Taking Effect

OpenSceneGraph Users osg-users at lists.openscenegraph.org
Tue Apr 21 17:05:00 PDT 2020


Worth pointing out that if you don’t want any camera manipulator, you can just call setCameraManipulator(NULL) on each of the Viewer’s views:

	Views views;
    pViewer->getViews(views);
    for (Views::iterator it = views.begin(); it != views.end(); it++) {
        (*it)->setCameraManipulator(NULL);
    }


> On 21/04/2020, at 8:33 PM, OpenSceneGraph Users <osg-users at lists.openscenegraph.org> wrote:
> 
> Hi, camera settings are updated frame by frame by the camera
> manipulator, so although you are changing the settings, the manipulator
> resets them to whatever it wants.  It is created by default when you
> just call "run()" on a viewer (it can be seen in the source code).
> 
> You should modify the camera manipulator to do what you want.

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