[osg-users] Shadow Implement.
Franco Tang
osgforum at tevs.eu
Tue Sep 10 01:43:17 PDT 2019
Hi,
I guess I went the wrong way and osg3.4.1 preferred to using glsl1.10. Cause LearnOpenGL tutorial using glsl3.3, the shaders which tutorials use can't be applied to my application.
The default ShadowMap or SoftShadowMap effect seems to be ugly.
Thank you!
Cheers,
Franco
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http://forum.openscenegraph.org/viewtopic.php?p=76665#76665
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