[osg-users] Image from shader

Chris Djali krizdjali at gmail.com
Thu Oct 3 17:06:47 PDT 2019


I'm pretty sure you're not using your shaders at all. You're not setting gl_Position in the vertex shader, so it's not going to compile, and OSG will fall back to either its basic shader or fixed-function mode depending on how you've set it up. You should be seeing errors printed to the console when you run your application.


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