[osg-users] Setting a monochrome 2d texture from byte array
Robert Osfield
robert.osfield at gmail.com
Tue Nov 5 04:46:23 PST 2019
Hi Steve,
Using a monochrome texture should be as simple as using GL_ALPHA or GL_RED
as the pixel format. The OpenSceneGraph/src/osgText/DefaultFont.cpp
provides an example of a setting up a monochrome image.
Robert.
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