[osg-users] Layered rendering with a geometry shader

Chris Djali krizdjali at gmail.com
Wed May 22 09:50:52 PDT 2019


Hi,

Most of my testing was with a ShapeDrawable with a sphere, and that uses quad strips. However, I've also tried it with some of OSG's test models, such as spaceship.osgt, and that specific example only uses triangles and is broken, too.

Cheers,
Chris

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