[osg-users] Memory not being released, causing crash

Juan Cruz j_g_5 at hotmail.com
Thu May 16 15:15:15 PDT 2019


I have a problem where when I create a OSG scene, then delete it, apparently the memory is not being released.  I say this because if I re-open the scene 3 times, the 3rd time the textures show partially black, and the 4th time I close and re-open the scene, the program crashes.  It seems to me it's reaching a memory limit.

I'm deleting all children under the root group, setting the viewer scene data to null, and deleting everything before re-opening the scene.  What could be going on?

Thank you!


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