[osg-users] Removing objects with shared GL state from scene graph

Chris Djali krizdjali at gmail.com
Thu Mar 28 16:14:34 PDT 2019

The problem is specifically because it's static. Unless I'm manually keeping track of when the last text object is removed from the scene, I can't release the program without it potentially still being in use. If I never release it, references to it can persist beyond the lifetime of the context it was created for.


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