[osg-users] [build] Particular Build Problems with OSG.
Zachary1234
osgforum at tevs.eu
Wed Mar 27 20:06:22 PDT 2019
> To build OSG you need to manually direct the cygwin installer to load version 3.3.3 of the gcc compiler family.
-By doing this, will I be then building a compiler which will be incompatible
with 64 bit Windows C++ TDM compiling, or in fact not?
-I had been under the impression that the only way to build these sorts of things while remaining (native win64 TDM compatible) was to use the
64 bit mingw g++
compiler, and not the
gnu g++
compiler, on its own. When building things in the cygwin environment to be used outside of it. Is this view of things accurate, or not?
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http://forum.openscenegraph.org/viewtopic.php?p=75737#75737
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