[osg-users] Transparency problem
Catalin Flower
inbox.icf at gmail.com
Thu Jun 13 06:32:35 PDT 2019
Hi,
This might help you, you have to set the hint
Code:
if (transparent)
{
geode->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);
geode->getOrCreateStateSet()->setRenderingHint(osg::StateSet::TRANSPARENT_BIN);
}
else
{
geode->getOrCreateStateSet()->setRenderingHint(osg::StateSet::OPAQUE_BIN);
}
Thank you!
Cheers,
Catalin
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http://forum.openscenegraph.org/viewtopic.php?p=76285#76285
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