[osg-users] Capturing all visible nodes
Isaac Wolf
ijwolf8 at gmail.com
Thu Jan 24 15:30:04 PST 2019
Update:
I've accomplished exactly what I want for projection issue by simply dropping the FOV down to about 10 deg.
For the second issue, I've created a dirty temporary solution by loading two models on top of each other, and only apply the texture projection to one of them.
I haven't figured out anything for the third issue. I've looked at osg::TexGen::FrontFace, but I don't think that's what I think it is.
Thanks again for all your help!
Regards.
Isaac
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