[osg-users] How do I continuously read the mouse position as the mouse is moving, without a click event in osg
Kris Bartowski
kpoloczek at vp.pl
Tue Feb 26 22:47:12 PST 2019
Trajce Nikolov NICK wrote:
> Hi Kris,
>
>
> are you on windows? If so, you can force the Windows Manager to pass all events to the osgView. Here is some snippet:
>
>
> osgViewer::CompositeViewer::Windows wins; viewer->getWindows(wins);
> while (!viewer->done()) {
> #if defined(_WIN32) MSG msg; if (::PeekMessage(&msg,NULL,0,0,PM_NOREMOVE)) { ::GetMessage(&msg, NULL, 0, 0);
> if (wins.size()) { osgViewer::GraphicsHandleWin32 *hdl = dynamic_cast<osgViewer::GraphicsHandleWin32*>(wins.at(0)); if(hdl) { WNDPROC fWndProc = (WNDPROC)::GetWindowLongPtr(hdl->getHWND(), GWLP_WNDPROC); if (fWndProc && hdl->getHWND()) { ::CallWindowProc(fWndProc,hdl->getHWND(),msg.message, msg.wParam, msg.lParam); } } } } #endif
>
>
> On Wed, Feb 13, 2019 at 8:31 AM Kris Bartowski < ()> wrote:
>
>
> >
> > gwaldron wrote:
> >
> > > Kris,You want to install an osgGA::GUIEventHandler, override the handle method, and listen for the MOVE or DRAG events. DRAG fires when moving the mouse with a button down.
> > > Glenn Waldron / osgEarth
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > On Fri, Feb 8, 2019 at 6:03 AM Kris Bartowski < ()> wrote:
> > >
> > >
> > >
> > > > Hi,
> > > >
> > > > I want to read the mouse location at any time, but unfortunately when i try to read it for example when event type is FRAME, it always gives me the last clicked mouse coordinates.
> > > >
> > > > Thank you!
> > > >
> > > > Cheers,
> > > > Kris
> > > >
> > > > ------------------
> > > > Read this topic online here:
> > > > http://forum.openscenegraph.org/viewtopic.php?p=75598#75598 (http://forum.openscenegraph.org/viewtopic.php?p=75598#75598) (http://forum.openscenegraph.org/viewtopic.php?p=75598#75598 (http://forum.openscenegraph.org/viewtopic.php?p=75598#75598))
> > > >
> > > >
> > > >
> > > >
> > > >
> > > > _______________________________________________
> > > > osg-users mailing list
> > > > ()
> > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org) (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org (http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org))
> > > >
> > > >
> > >
> > >
> > > ------------------
> > > Post generated by Mail2Forum
> > >
> >
> >
> > That's what i do, but for some reason ea->getEventType() is never equal to osgGA::GUIEventAdapter::MOVE, i am notified only when the DRAG and PUSH events fire.
> >
> > I use OpenSceneGraph Library 3.2.3
> >
> > ~Kris
> >
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=75624#75624 (http://forum.openscenegraph.org/viewtopic.php?p=75624#75624)
> >
> >
> >
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > ()
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> >
>
>
> --
> trajce nikolov nick
>
> ------------------
> Post generated by Mail2Forum
Hi
I'm on ubuntu 18.04 and still dealing with this problem
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=75661#75661
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