[osg-users] Texture Caching Problem with 3.6.3/4

Greg D g.danaha at networkharbor.com
Mon Dec 9 11:57:27 PST 2019


My quick fix is to clear the cache on the first render (and call clear 
thereafter).  OpenFlight files open and render fine now.  Is this a safe 
fix?

void ViewerBase::frame(double simulationTime)
{
    if (_done) return;

    // 
OSG_NOTICE<<std::endl<<"CompositeViewer::frame()"<<std::endl<<std::endl;

    if (_firstFrame)
    {
        viewerInit();

        if (!isRealized())
        {
            realize();
        }

        _firstFrame = false;
    }
    advance(simulationTime);

    eventTraversal();
    updateTraversal();
    renderingTraversals();

osgDB::Registry::instance()->clearObjectCache();  // ADDED TO CLEAR CACHE 
AFTER RENDER SINCE IT BECOMES CORRUPTED
}


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