[osg-users] Issue with setCompileOnNextDraw
Heitbrink, David A
david-heitbrink at uiowa.edu
Wed Dec 4 06:49:54 PST 2019
I am doing a setCompileOnNextDraw on each render for each camera , (I typically only have 1) loading my scene.
After doing thing I am getting a large number of error messages:
Warning: detected OpenGL error 'invalid enumerant' at after stateset.compileGLObjects in GLObjectsVisitor::apply(osg::StateSet& stateset)
It also seems that I am getting a large number of hangs. It looks like I have plenty of free memory on the GPU. I am pretty sure this is from loading textures.
When should you use setCompileOnNextDraw? Has any else scene this issue before?
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Today's Topics:
1. OpenSceneGraph Forum moved to googlegroups (Robert Osfield)
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Message: 1
Date: Tue, 3 Dec 2019 10:35:27 +0000
From: Robert Osfield <robert.osfield at gmail.com>
To: OpenSceneGraph Users <osg-users at lists.openscenegraph.org>
Subject: [osg-users] OpenSceneGraph Forum moved to googlegroups
Message-ID:
<CAFN7Y+WxrAucovcgy+aiX9WHGbGN5fBkVsjiFN8YRcZOtpS4vg at mail.gmail.com>
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Hi All,
Our old forum was generously created by a member of our community, but a number of years ago the creator/manager of the forum moved on work in an area unrelated to the OpenSceneGraph so the forum no longer had a maintainer, finally the old server that was hosting has gone too.
Previous discussions in the community didn't come up with a replacement, and as I don't have any expertise in this direction myself I have adopted the osg-users mailing list mirror on googlegroups as the forum, so now when you go to forum.openscenegraph you'll be redirected to:
https://groups.google.com/forum/#!forum/osg-users
The googlegroup doesn't have a record of the membership to the old forum, and I don't have a record either, so to use the new googlegroup forum you'll need to register with it.
Alternatively, you can use the original osg-users mailing list, and posts will be crossed posted automatically.
Cheers,
Robert.
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